This is Twirlbound, a game development studio
currently based in three different places - while our heart remains in Breda, The Netherlands.
We create pretty, well-working products of entertainment, while aiming for a sincere layer of depth.
Twirlbound was founded on August 6, 2013. Before that, Marc and Matthijs (the two founders) had spent 3 years developing websites and games, knowing that that would be their future.
During their four-year game development course, Marc and Matthijs discovered that there are three major parts of a game: design, code and art. The latter was still missing - hence Timo was asked to the team. The three of them are always working on something new; designing for fun, coding for stability and crafting for prettiness.
Who are we talking about?
Programming god, ready to take on any assignment, no matter how hard. 21 years old. Loves to learn, plays the guitar, likes gameplay and graphics programming, but actually all programming.
Matthijs van de Laar
Designer by heart and he also takes care of the business-side of Twirlbound. 20 years old. Creates concepts, loves game design to its very core and has a knack for graphic design. When there's a need, he makes some music and 2D art for Twirlbound's games.
Timo van Hugten
Art hero, drawing and modelling anything you can imagine. In most of Twirlbound's projects, Timo takes care of all the art, both creatively and technically. 21 years old. Ready to take defined artstyles to the next level.